Each beatmap is accompanied by music and a background. The beatmap is then played with accompanying music, simulating a sense of rhythm as the player interacts with the objects to the beat of the music. Mania beatmaps consist of keys (depicted as a small bar) and holds. Catch beatmaps have fruits and spinners, which are arranged in a horizontally falling manner. Taiko beatmaps have drumbeats and spinners. These items are collectively known as "hit objects" or "circles", and are arranged in different positions on the screen (except for the spinner) at different points of time during a song. The goal of the game is for the player to click on these items in time to the music. In osu!standard, beatmaps consist of three items – hit circles, sliders, and spinners. Įach mode offers a variety of "beatmaps", which are game levels that are played to songs of different lengths, ranging from "TV sized" anime openings to "marathons" surpassing 7 minutes. The original osu!standard mode remains the most popular to date and as of March 2022, the game has over 19.3 million monthly active users according to the game's global country leaderboards. There are four official game modes: "osu!" (called "osu!standard"), "osu!taiko", "osu!catch", and "osu!mania".
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